The rules right now are such that any card with a power stat can attack, and any card with a health stat can be attacked.
This is a pretty straightforward rule (obviously, if a unit is inside of a structure it can't be attacked unless the structure is boarded) but does it really lead to the best gameplay?
What are your thoughts on the matter? Should structures only be able to attack other structures?
I'm leaning towards no on this, because it seems likewe're adding a restriction that, while perhaps making the rule more easily digestible and flavorful, makes gameplay less interesting and more predictable.
Keep it up!
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